home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global k
- set k to 0
- if rollOver(19) then
- set the cursor of sprite 19 to [100]
- end if
- go(the frame)
- if rollOver(3) then
- set the cursor of sprite 3 to 3
- end if
- if rollOver(4) then
- set the cursor of sprite 4 to 3
- end if
- if rollOver(5) then
- set the cursor of sprite 5 to 3
- end if
- if rollOver(6) then
- set the cursor of sprite 6 to 3
- end if
- if rollOver(7) then
- set the cursor of sprite 7 to 3
- end if
- if rollOver(8) then
- set the cursor of sprite 8 to 3
- end if
- if rollOver(47) then
- set the cursor of sprite 47 to 2
- end if
- if rollOver(3) then
- set the visible of sprite 3 to 1
- repeat with i = 4 to 8
- set the visible of sprite i to 0
- end repeat
- set the visible of sprite 21 to 1
- repeat with i = 22 to 26
- set the visible of sprite i to 0
- end repeat
- else
- if rollOver(4) then
- set the visible of sprite 4 to 1
- set the visible of sprite 3 to 0
- set the visible of sprite 5 to 0
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 22 to 1
- set the visible of sprite 21 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- set the visible of sprite 25 to 0
- set the visible of sprite 26 to 0
- else
- if rollOver(5) then
- set the visible of sprite 5 to 1
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 23 to 1
- set the visible of sprite 21 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 24 to 0
- set the visible of sprite 25 to 0
- set the visible of sprite 26 to 0
- else
- if rollOver(6) then
- set the visible of sprite 6 to 1
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- set the visible of sprite 7 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 24 to 1
- set the visible of sprite 21 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 25 to 0
- set the visible of sprite 26 to 0
- else
- if rollOver(7) then
- set the visible of sprite 7 to 1
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- set the visible of sprite 6 to 0
- set the visible of sprite 8 to 0
- set the visible of sprite 25 to 1
- set the visible of sprite 21 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- set the visible of sprite 26 to 0
- else
- if rollOver(8) then
- set the visible of sprite 8 to 1
- set the visible of sprite 3 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- else
- if rollOver(47) then
- set the visible of sprite 26 to 1
- repeat with i = 21 to 25
- set the visible of sprite i to 0
- end repeat
- else
- repeat with i = 3 to 8
- set the visible of sprite i to 0
- end repeat
- repeat with i = 21 to 26
- set the visible of sprite i to 0
- end repeat
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end
-